Spyro SL tasks you with repeatedly killing a series of monsters in a bland environment to free other dragons (who are always imprisoned in cages that show the number of nearby enemies that must be killed in order to free them). The gameplay is theoretically sound, but in practice, it's quite boring. Additionally, Spyro SL is yet another one of those light/dark world games, meaning tedious retreading of structurally identical areas featuring an alternate palette. Spyro: Shadow Legacy (Spyro SL) takes the series in a new direction by adding framerate problems, a weak collision system, and useless touch screen elements. Excepting the original PlayStation games, Spyro's outings have mostly been marked by their mediocrity.
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